The Pandawa Pint
The panda is one of many classes. It specializes in picking up and throwing characters. Initial stats: HP: 75 Initiative: 30
Primary uses
- Very potent as control units to put allies in the right position. For example they can throw mutilation-boosted iops into range.
- Also very good at protecting high damage/low hp characters by simply picking them up. In this way they simply act as a punch-bag. Their relative high HP suit this purpose good.
- In a combination with the above, they are often used to give increased range.
- Very frequently seen used in trap-teams where the panda uses a combination of the spells Karzam and Chamrak to throw enemies into traps, or in a variant, throw an ally trap-sram into range which later on will be switched by a sacrier.
- Also very useful as a counter against trap-teams. Having used Stabilization, a panda holding a character can not in any way be lured into a trap.
- Explosive Flask is alongside with the xelor's Temporal Dust the most dangerous area damage spell. The flask being very expensive is probably why it is seldom seen used. Also the xelor has other spells such as Counter and Slow Down that can be used together with the area damage spell, while the panda has very few spells that work good with the flask.
Spells
Notes* See this page for a complete spell list for all classes.
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