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Bugs
Page history last edited by sarria 1 yr ago
Bugs
- Sometimes at start one team cannot move their characters around nor cast spells.
- When standing adjacent to an immobilized character, the %-chance-to-dodge pop up but no dodge roll is made.
- When standing on a panda adjacent to an enemy, the %-chance-to-dodge pop up but no dodge roll is made when walking down from panda.
- When a panda holding another character is standing on a special tile like motivation and it is the turn of the character on top, the animation for the tile is played but no buff is gained.
- When an allied player or enemy steps down from a panda, it will turn invisible (rare).
- When attracting someone into an obstacle, one will do less damage if standing close to the obstacle. (Probably bug...)
- The staff Kryst O'boul has an error in its description.
- The hammer Jackass should probably have element Water instead of Earth.
- Casting Curative Word or Wiping Word on top of a panda have no effect. These spells should probably be disabled when standing on top of a panda.
- An eniripsa casting Word of Torture or a sacrier casting Punishment on top of a panda will not take any damage.
- Some spells are disabled when standing on top of a panda without any apparent reason. For example Eagle Eye is disabled while Clover is not.
- MP or AP lost from a spell that simultaneously cause damage is not recoverable by killing the source or by dispelling. There are three spells with this property: Cut, Frozen Arrow and Crackler's Crushing. Note that the similar spells Clumsiness and Slow Down are recoverable in this way so this is probably a bug.
- In addition when dispelling following spells, lost AP and MP are not regained: Time Theft, Bribery, Madoll's irritation.
- Eagle Eye ignores line of sight. Similar buffs like Acceleration and Clover does not. Probably a bug? or because of the cras ability to ignore line of sight, see comments (at the top of page, click comments button)
- Characters standing on this tile:
loses the damage reduction as soon as the character's turn ends. - Standing on this tile:
yields no bonus to damage spells with elemental bonus, rather it increases spells with neutral bonus such as Mutilation. This is probably not as intended. - Charged combo with Life Theft is bugged. Immobilization lasts 0 rounds.
- Summoning a Royal Gobball often makes characters disappear and bug out the game.
- By hitting the 'Skip turn' button just before the turn ends, there's a chance the next character (contolled by the same person) will lose their turn.
- After using Perception, to an invisible player using the fog glitch, summons COMPLETELY ignore it and go for another player not affected by the fog. If there aren't any other characters, the summon(s) stand still.
Bugs
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Comments (1)
sarria said
at 4:54 pm on Apr 3, 2008
eagle eye only ignotes L O S because it is a cra spell and cras are not affected by L O S when attacking, see the ingame tutorials, they explain all
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